apostasies: (Default)
bethany hawke. ([personal profile] apostasies) wrote in [community profile] dear_mun2012-01-30 02:15 pm
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Maker help me. Do you honestly need me here? There is little space in your head as it is and I don't see a need to fill it beyond the limit. Yes, I know a lot of them are inactive, but I might add to that pile. I'd rather throw myself at the feet of the Knight-Commander and beg that she take me in because I'm a horrible Apostate than to become nonexistent.

Just, put some thought into this before you actually make any commitments. I also hope you're not picking me up because of the possible romances you heard about. If you're in that dire need of romance, as Varric to write you something.
inquisitive_nature: (02. are you for real)

[personal profile] inquisitive_nature 2012-01-31 12:34 am (UTC)(link)
Quite different. Anyone with the mind for it can become a wizard. Those born with natural spellcasting abilities are known as sorcerers, and, on my world at least, are said to have inherited this power through the bloodline of dragons.

I myself am ... planetouched. Aasimar.
inquisitive_nature: (01. well hello)

[personal profile] inquisitive_nature 2012-01-31 12:57 am (UTC)(link)
My great-grandfather was an Archon, a servant of one of the gods of good. Planetouched is to have some kind of extraplanar blood in your heritage, whether Celestial or Infernal.

It is a strange kind of irony, then, that I first learned of my aptitude for divine magic as a priest of the Dragon Queen of Darkness, Tiamat.

As an Aasimar, I am slightly physically different from normal humans, and I live longer besides. I am currently ninety-six years of age.
inquisitive_nature: (02. are you for real)

the weird thing is i always heard him speaking with balthier's (ff12) va, who is also fenris

[personal profile] inquisitive_nature 2012-01-31 01:29 am (UTC)(link)
Spirits are physical in their own plane where I am from, and some are still physical when they travel to the mortal world. Demons are thus extremely dangerous if summoned without the proper wards, for pulling one into this world without a way to send it back results in a monster rampaging as it sees fit.

Mostly? I can see in the dark, hear and see better than a normal person, and I'm resistant to cold, acid, and electricity.

And I can summon light as bright as the noonday sun once in a while. If it helps, yes, I do age slower, though I reached maturity at about the normal rate for a human.
inquisitive_nature: (03. introspection)

hnnng indeed /DAT VOICE

[personal profile] inquisitive_nature 2012-01-31 01:47 am (UTC)(link)
It is an odd life to live. Luckily, I live the adventurer's life, so worrying about lifespans is, well, a bit silly, but still.

I live a shorter life than the dwarves and elves, but longer than half-elves and orcs. About the only races that live as long as myself are most wizards (magic seems to have that way about it of keeping one's vitality strong), and other planetouched: tieflings, aasimar and genasi.
inquisitive_nature: (09. sup gaiz)

hells to the yeah

[personal profile] inquisitive_nature 2012-01-31 02:35 am (UTC)(link)
While I've no power of the Grey Wardens to help me adventure or fight some demonic taint, I can understand where you're coming from. I would be hard-pressed to trade in the adventuring life now.
inquisitive_nature: (02. are you for real)

[personal profile] inquisitive_nature 2012-01-31 03:23 am (UTC)(link)
What to tell? Like I said, I had to spend over three months as a woman, adventuring. One of our jobs at the time was infiltrating a city's Thieves' Guild to help shut it down.

My 'friends' unanimously voted that I should try and infiltrate one of the brothels they owned ... as an employee.
inquisitive_nature: (10. herp derp)

[personal profile] inquisitive_nature 2012-01-31 03:31 am (UTC)(link)
I learned quite quickly how to effectively wield a washbasin as a makeshift cudgel. Luckily, my alchemic knowledge and near-encyclopedic ability to remember symptoms of diseases, treat and cure them got me more notice than the average strumpet, and I got to deal with their injuries and illnesses instead of their drunken customers.
inquisitive_nature: (15. text - snark)

[personal profile] inquisitive_nature 2012-01-31 03:02 pm (UTC)(link)
I suppose I should regret the loss of the experience of such an act in that body, but ... were it worse than as a man, I would have hated it and wanted back that much worse. Were it the same as a man, I'd have wondered the point of doing that at all (for myself, you see), and were it better -- well now, that'd just be unfair.

Anyway, the threads of conversation pointed our way eventually to a small-ish drow city underground, not too far from the human city itself!
inquisitive_nature: (04. shadowy stare)

[personal profile] inquisitive_nature 2012-01-31 11:47 pm (UTC)(link)
Well, I am a cleric, my friend. I can heal almost any disease, except for the occasional magical disease which requires more ... special means.

And you're normally right about that. Dark elves. Once they lived upon the surface with their brethren, long ago, but a war caused the current surface elves, the Greys and the Sylvans, to exile their cousins to the underground world beneath us all. The war is old enough that not even the elves remember what caused it, but such is a moot point now. The drow turned to the worship of Llolth, a black-hearted spider-goddess, and their hearts are filled with naught but hatred for the dwellers of the surface and for the sun itself.

Usually. I never expected an entire drow city to be the exception to the rule, but when we arrived we found these drow to be relatively good-natured, and worshipers of the moon goddess.

However, there was a Llolth cult hidden in their city, and connected to their own criminal syndicate. It fell upon my friends and I to oust the cult and sever the syndicate's ties to the Thieves' Guild.